In this ever-evolving understanding of teaching and learning, educators are constantly on the run from “traditional schooling”, constantly bombarded with news mean to fight the factory education model they are still enclosed within. Teachers, forever exposed to new means of instruction, the new rights, the new wrongs, the new device, and in the case of Sesame Street: the new songs.
Sesame Street Songs (Then and now)
In a classroom?
Unless your students are part of a generation with higher cases of ADD needing various forms of engagement to aid in learning (In this writer’s opinion, higher cases of ADD are strictly due to larger and more accurate amounts of testing).
Our students are a part of this generation. They need interesting and engaging delivery of content to enhance learning. Not to say it hasn’t been present before, I just think the world is far more engaging than it ever was. Which is why we, as educa-entertain-tors have to compete with the shows we were raised on and then some. New types of entertainment change comes with our handheld devices and while individual perception of change varies, some welcome it, some resist it, the fact is media, television, and devices are always changing. Therefore, to stay competitive, we have to stay on top of our game. Sift through the resistance to BYOD, get your hands on some additional devices for those who don’t have them, and get on the same level as every other source of entertainment your student is exposed to. I don’t mean to discount evidence that indicates BYOD can be bad for learning , but much like shows of the past, learning can still be had from devices and programming, because we watched these shows.
Even if standard achievement scores went down, there is learning that occurs beyond the ways we measure it. Natalie’s take on the work of Neil Postman reminded us that: “He indicates that Sesame Street is a series of short commercials meant to entertain that uses puppets, celebrities and catchy tunes. This is true.”
But why isn’t entertainment considered learning?
Kids don’t always learn the way we want them to, but there still are provided with ways to learn through the apps, social media, and games they play. Apps allow our students to connect with each other, face to face. Apps are reinventing the depth of relationships we may have had before with increased exposure to socialization and different experiences and cultures. Many games are problem-based, objective-completing activities that provide descriptors and feedback on their work. Consistent with that of the classroom but not with the content we would prefer. But can it go wrong? We can observe the history of the learning channel and see the defamation of the “educational program” over the years, and Krista Gates mentions that the shows are not as educational as they once were. But they are just as entertaining, and when I enjoyed the learning that I was exposed to on television, I enjoyed learning.
Sounds like a connection.
Television, apps, and devices are fun.
Television, apps, and devices are entertaining.
Television, apps, and devices are engaging.
Engagement leads to learning.
Learning should be engaging.
Learning should be entertaining.
Learning is fun.
Thoughts? Disagree? Am I simply brainwashed by the collection of television I’ve been exposed to over the years? Is my naive optimism the product of every show I’ve ever seen where a cartoon character made a joke or managed to smile in a bad situation? I’d like to this so.